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Channel: Langstroth Game Design » Superman: Man Of Steel
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Game Design Wiki and Visual Game Design Comparison

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While the two design methods used in my honours project are vastly different and have their own major selling points and downsides. The conclusion I have come to is that both are good for the game designs being presented.

The Visual Document suits the Superman: Man of Steel idea perfectly and allowed me to showcase the design in a larger than life and colourful way. It allowed by its very nature the inclusion of all the image files used in the document that add to the overall look and feel for the game design. The document itself flows from one section to the other and presents things to the point and with the minimum of complication.

The Game Design Wiki suited the Time Travel game perfectly because it allowed me to take the time to explain the more complex ideas and concepts behind the game design. The document itself is presented in a way to easily explore and navigate.

The things is I can not actually come to a conclusion as to which method is better. I think in future, now that I have perfected the Visual Design method I will be able to generate contented for such documents at a much faster rate. As for the Game Design Wiki I am comfortable with editing and organising them now and the merits of presenting the design in an ordered maner make it stand out.

I think in future I would try to use an amalgam of both methods to present a perfect game design document. With the visual aspect covering the spine of the documentation and delivering the key information and the wiki giving you the finer details of the game design.



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